MOTTE

Raise the mound. Rule the valley.

A cozy 3D medieval hold you build and run, right in the browser. Playable before the token — no wallet, no install.

Fair launch on pump.fun in
--days
--hrs
--min
--sec
Mon, Aug 10 2026 · 1:00 PM ET

CA is revealed only at launch, only on our official X and Telegram. Anything posted before that is a scam.

The loop

Three verbs.
That's the whole game.

Most memecoins hand you a chart and a Telegram. MOTTE hands you a valley.

A quarry cut into the ore ridge above the valley

Cut the stone

Sink quarries into the ore ridge and pull up rock. It is the only thing in the valley that comes out of nowhere — everything after this you have to build.

A keep on its mound, ringed by longhouses and workshops

Work the chain

Bloomery, forge, armory. Ore becomes iron, iron becomes blades, blades become crated arms. Lay cart tracks between them and the whole line runs faster.

A cart loading crates at the trade gate on the valley road

Run the gate

The trade gate loads your crates onto the road and sends them over the ridge. They come back as crowns, and crowns buy a bigger hold. That is the loop.

⛏️Quarry
🔩Bloomery
⚔️Forge
📦Armory
👑Trade Gate

Every workshop needs villagers, and villagers need feeding. Run short on either and the line slows down — it never breaks. There is no game over in MOTTE.

Seventeen structures

What you build

One valley, and a permanent argument about where the cart tracks go.

Top holds

The ledger

  1. No holds on the board yet. First one to build takes the top spot.

This board is empty on purpose. We could fill it with holds of our own — plenty of launches do, unlabelled, because a busy leaderboard is good social proof. A leaderboard is only worth reading if every name on it is a real player, so this one starts at zero and fills up with yours.

Fair launch · pump.fun

$MOTTE

1,000,000,000

total supply · 0% presale · 0% team

Buy $MOTTE

What holding actually does

  1. Claim your Vault. Items you turn up bank to the Vault and claim as $MOTTE from a pool refilled by trading-fee buybacks.
  2. Holder colours. A gold banner on your hold and a set of cosmetics only holders can fly.
  3. The Highlands, a premium hold tier, shown locked in-game so you can see exactly what it is before you decide.

Being straight with you: crowns are in-game currency and are never redeemable. MOTTE has no yield, no staking and no earnings promise. Connecting a wallet is read-only — the game never asks you to sign a transaction.

Where this goes

Roadmap

  1. Shipped Playable hold, the full production chain, per-wallet saves, the Vault.
  2. Aug 10 · launch Fair launch at 1:00 PM ET. CA posted on X and Telegram. Claim opens.
  3. Next An AI court who talks back, random events, caravan runs, the highlands.
  4. Later Leaderboard, visiting other players' holds, sieges.
Before you ask

Questions

The awkward ones first.

Can I earn money by playing?

No, and we are not going to imply otherwise. Crowns are in-game only. Vault items claim as $MOTTE from a buyback-funded pool, which is a cosmetic-and-access reward, not income.

Will MOTTE ever ask me to sign a transaction?

No. Wallet connect is read-only identity — we read your address and nothing else. The game has no transfer logic and never touches your funds.

Where is the contract address?

It does not exist until launch. At 1:00 PM ET it goes up on this page, on X and on Telegram at the same moment. Any CA you see before then is a scam, including in our own replies.

Do I need a wallet to play?

No. Open the game and start building. A wallet only matters when you want your hold saved across devices and your Vault claimable.

When exactly is launch?

Monday, August 10 2026 at 1:00 PM ET, on pump.fun. The countdown at the top of this page is the authority.

Does it run on a phone?

Yes. It is built for touch first — drag to pan, pinch to zoom, tap to build.

Take the valley

Everything official comes from these two accounts. Nowhere else.

Contract copied